This is probably our biggest update since the Early Access release.
Open game mode is back!
You can now drop in games in progress. The big new addition is that you can also redeploy after your soldiers have been wiped. No no, don't leave, it actually plays quite nicely. For one, you can redeploy individual soldiers, you do not need to wait for your four soldiers to be out of action. But, if you get killed to often, your redeploy time will get longer, so, you will need to be careful. We've been playing it a lot, and you will surely find us more in this game mode.
As promised the new lobby with a style which is not windows 98 is finally up and running. Big up to @Scowen for this one.
Is't it a beauty?
So many other things!
I will write a complete changelog tomorrow, but the main changes include getting the game ready for the map editor (we're getting very close to a live release! Don't hesitate to test it on the beta release), and the addition of a minimap where your orders are displayed!
Coming very very soon
- Map editor
- Gameplay smoothed out and interface improvements
- Continuous improvements on game balance
- New player helper role made official
Coming a bit later
- Performance improvements (We've been making experiments where performance could go 30% up)
- New animations
- Medals, ribbons and badges
- Tournament system
- Lots of new community made maps!
As always, do not hesitate to tell us what you think here or on Discord. We're almost always available for technical questions or to discuss game ideas!