Disbanding AGs will not solve the activity problem. If anything, it will help deter players. Let's imagine KFG and TMB do disband, what happens? Players are not going to say "Oh my AG has disbanded, I know! I'll join BHB/LER!" They will most likely say "The place I felt welcome amongst peers has been taken away from me, cba." The argument for and against this cause has not been made clear. Decreasing the number of AGs is not going to increase activity, players come online, they play, they sleep. New players arrive and I can rest assure that the first thing they don't do is look into joining an AG. They make friends and play with those friends. If those friends are taken from them, they leave.
Leave players to do what they want, forcing players into doing something will only deter them.
Let's assume we have all the Vets in BHB and LER. New players are playing opens, there are 8-10 people in the room, some vets and a few newbies. Suddenly, LER propose an AG game, now there are only 2-4 newbies left in the room. They don't quite understand the concept of regiment games and only see the negative impact on their experience. They leave.
The logic that started this argument was that Praetorian wants to play more AG games. By disbanding other regiments, he expects these players to join BHB/LER. His argument is "The players from those regiments are hardly ever online" (paraphrased). If they are never online then what difference will it make if said AGs are disbanded? Also, regiments that are not active are disbanded. It's a self-retaining system. KFG and TMB are still here. Still retaining active players.
We've had our fair share of "shitty" AGs back in the day (cough 22r ) but that didn't stop those players banding together and, wait for it, enjoying themselves, which frankly is what playing games is about.
As I mentioned earlier. New players do not arrive and instantly think to join a regiment in the hope of being demolished by polished vets over and over to increase their skill. 1 in 10 players might enjoy that but the majority do not. Most new players want to come online, play and learn the game. Yes, big games means more people online but disbanding regiments will in no way shape or form do that.
The underlying problem here is not to abolish regiments. It is to retain players. If anything, we should be increasing the number of regiments. So what it means that smaller regiment games are played, but if it gives new players a sense of belonging and a home then I'm all for it. Regiments are not all about the monthly competition.
Do not be misled by the title of this topic, for it is incorrect.